![]() ![]() There are regular dips that are very perceivable during gameplay. I went with the option that got me closest to 60 FPS, which is unfortunately not stable on PS5. Performance targets 60 FPS at the cost of some graphical flair while Quality cuts the frame rate in half for the sake of some extra eye candy. While the GTA Trilogy has been spruced up, it doesn’t look that high-fidelity, and so I was surprised to see a choice between Performance or Quality. ![]() The first issue I faced stemmed from the two performance options. However, the GTA Trilogy Definitive Edition on the current-gen is far from hiccup-free. It’s much more stable than the Switch version, as one would expect given the significantly superior hardware. Surely the newest generation of consoles would save me? Pick the right platformĪt the very least, the PS5 version allowed me to play through all three games. After I had fallen through the map for the third time, I gave up and sought access to the PS5 version. San Andreas faired a bit better, despite its more developed open world, but it was plagued with more bugs and glitches. ![]() These issues happened across all three of the included titles, with GTA 3 performing the worst. Cars would also pop in randomly, appearing in front of me and causing me to crash. ![]() The game hitched whenever I drove above running speed, making car chases and other high-speed shenanigans extremely sluggish. Unfortunately, it’s not just the visuals that are bad on this platform, but the performance is awful, too. I’ve grown very fond of the portable nature of the Switch, even if it means taking a hit on visual fidelity. My first experience of the GTA Trilogy Definitive Edition was on Nintendo Switch. ![]()
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